Also avoid being left behind where you can get easily flanked. I'd definitely go gunnery first, though. Or just want to start a new account? Added interactive sounds: the more missions within a set are complete, the more intensive music is played New Way of Earning Reward Vehicles Commendations were replaced with Components: 1. The British Tier 9 Medium Tank Centurion Mk. This is because of the fact that the additional reward of the final missions became more valuable: it now provides Orders.
Specifically, the mismatch in crew values caused by commander's 10% crew skill bonus. Unless it is caught on level ground out of cover it is one of the toughest tier 9 tanks to face off against. Another thing I forgot to tell you is that some players prefer using the 17pdr gun instead of the 20pdr gun. This is one area that a terrible attribute of the Cent becomes a positive. V with reinforced front armor, better gun and a more powerful engine. Not as bad as the Panther, but lagging behind quite a few of the tier 7 meds.
Meaning you can go directly to this gun instead of using the 77mm. Other than that, its not all that overpowered. After you mount it with the binocular telescope and wait for 3 seconds to activate it you will be able to detect most of the enemies before they spot your Centurion Mk. I is a good tank for its tier. The 120mm is the more traditional gun of the two with better accuracy but lower damage per shot. Pros of the Cent: -Fantastic Penetration for it's tier -Fantastic dispersion on the move entirely -German-Accuracy of 0. Until there is a change in the flight time for the shells, the lead you need to put on enemy tanks is insane at distance.
This tank has an amazing gun on it for tier 6. Added a special sound track for the Personal Missions 2. Play this tank a bit further back and avoid taking hits. O :p For the sake of comparison, each with a v. Ammo rack is the real issue, and you have a good chance of getting both tracked and racked. It is definately a support tank though.
Not playing it as a scout but the added view range helps out when supporting other tanks. Its armor at tier 8 struggles at times against same tier tanks. I and applying them to an even further extent. This tank has -10 degrees of depression which is better than the m48 Patton. A lot of people under estimate camo on the Centurions.
Maybe I'll pick it up later if I have nothing else to do. Just wondering what other people have to say about the centurion, and how they play it, as i play mine like a second line supporter, or flanker if the need arises. This will allow better hull down opportunities against a wider array of foes. Safe Stowage is a perk, it doesn't do anything below 100%. The only other flaw i could have noticed is that their is a lack of alpha damage, but that never bothers me when a tank has excellent all around performance like the ability to kill a t57 heavy and a t110e3, and do around 600-700 damage to each, from their sides or by hitting weak points.
Super Conqueror Tier 10 The Super Conqueror improves upon the tier 9 Conqueror in several ways. When you combine this with the long length of the tank you run into major issues. Thus: a The selected mission will be considered completed without honors b The player will receive the reward for the completion of the primary conditions c A used Order remains committed to the mission d The committed Order is not removed but disabled until the player retrieves it 3. Also increased dispersion all around. It costs 680 credits per shot. Since the new meta forces people closer together, I would probably run a sub-1-skill crew with gunnery and camo, then retrain your commander and loader to sixth + safe stowage once you get the first skill. At the same time, participation restrictions remained unchanged.
Yes tank doesn't have the top speed of other tanks but it is mobile its got good acceleration it can negotiate soft and hard terrain well and its on the spot turning is good as well it can maintain the top speed easily even in some cases on steep hill climbs. So I would wholeheartedly recommend this gun. Both tanks are very quick to get through and the top guns being capable of damaging higher tier tanks helps the grind go by very quick. Instead they have very good guns for tier 2 and 3 compared to their peers. If you can hit weak points of the enemy vehicles, you can attempt firing several shells at the roof of the turret, right above the cannon armor. But when it comes to shooting over teammates or smoking husks, its a godsend.